I know there is runescape and albion but is there anything else, or are those the only small file sized ones for pc?

most mmorpgs take up like 50gb+ of storage which i dont understand, are there any smaller file sized one or retro ones that are still playable? is so feel free to suggest some and what makes them so good. i like mmorpg i just dont have the storage for them.

  • raccoona_nongrata@beehaw.org
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    1 year ago

    Book of Travels describes their game as a TMORPG (Tiny Multiplayer Online RPG).

    Essentially you get put into a server populated mainly by the world’s NPCs and you will occasionally stumble across other players, who you communicate with not by text but with this kind of lexicon of emotes. You can team up to combined specialized skills to unlock areas or complete different puzzles etc. The lack of chat creates a lot less pressure with the social interactions, which is nice. It’s a bit like Journey in that way, if you’ve ever played that.

    It’s a very unique style of game, the design is beautiful and the world feels very rich even for an Early Access title. But it’s also very meditative and encourages you to take your time just enjoying the scenery and exploring, so if you’re looking for a really action oriented game it might not be your thing.

    • Domiku@beehaw.org
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      1 year ago

      I’m really intrigued by this! How long do you need to play for it to feel “meaningful.” I find with a lot of MMOs, I need a few hours to really get into it.

      • raccoona_nongrata@beehaw.org
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        1 year ago

        I think it maybe took an hour or so for me to get sucked in to what they were going for, but the answer to your question would depend on your mood and what you consider meaningful.

        The best way I can describe it is if MMOs aimed at maximizing your engagement through grinding, min-maxing, leveling etc. are like drinking coffee, then BoT is more like drinking tea – there’s still some caffeine there in regards to a progression system and a bit of combat, but the real joy is found in lingering and taking the long road round, or detouring to talk to some NPC you spot in the forest or other random encounters. It’s kind of like an interactive painting in that the experience of moving through the world is a central part of the draw.

        The game is very friendly but does not hold your hand in terms of goals, even the very first major quest is not put right in front of your face, you’re more meant to uncover it. Something else is that you eventually realize that it’s a good habit to jot down notes if people say something that sounds interesting or notable, because their dialogue might not always be the same.

        When I initially played, I actually did not go really hard at exploring every part of the world, because at that time there was still a lot of the map not yet open (still a large map at that point though). They are still building out the world now, and I was actually about to hop back in myself since it’s been a year or so since I last played and they’ve released several updates since then.

        Not sure if that answered your question at all.

      • raccoona_nongrata@beehaw.org
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        1 year ago

        Yeah, I went in pretty much blind because that’s how everyone said to play it and it was a surprisingly emotional experience.