recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • nivenkos@lemmy.ml
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    1 year ago

    Terraria - I just don’t understand what you’re meant to do or why it’s interesting.

    I actually really like TOTK though, it’s a big improvement over BOTW with a slightly more alive world and the vehicle creation stuff is fun.

    • Kindajustlikewhat@beehaw.org
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      1 year ago

      Idk if I’m just dumb or something but I have tried to play terraria on 5+ separate occasions and the controls and UI just DON’T make sense to me. Like how to craft?! How to equip? How to do stuff? It was just so confusing. I tried on mobile and steam deck. I even looked up the controls online and mapped it out. It just never clicked for me. I felt like an 80 year old using a smartphone for the first time.

    • Stoneblackdog@beehaw.org
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      1 year ago

      I also don’t understand it, yet played 100 hours with a friend. I think it really was just exploring and then reading stuff on the wiki.

    • Pigeon@beehaw.org
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      1 year ago

      I agree with you, more or less, on both. Terraria always felt like “we have minecraft at home” to me - I get the concept, but other games do it so much better, in my mind.

      TOTK is great and I love it. I think… in some ways I prefer BOTW, like for BOTW’s happier overall tone and less overwhelmingly busy world, but TOTK does have a lot going for it and is everything I never thought to hope for in a sequel. My main frustration is just that your creations despawn so fast if you walk away from them, because of switch hardware limitations - I wonder if that’s something someone will ever manage to mod for emulation.