recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that
not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation
with that being said,~~ plz dont kill me~~
Fallout: NV and Skyrim. People kept recommending them to me but neither really clicked. I put about 20 hours into each before just kinda dropping them and not looking back. Even tried mods since everyone says they’re better modded, but just found I was spending more time modding the games than playing them. Maybe Bethesda games just aren’t my thing.
I agree about Skyrim. The entire world feels dead, the npcs are lifeless. It’s really hard for me to feel the world and the story. The Witcher 3 came out only 4 years later and it’s several orders of magnitude better to me.
I agree wholeheartedly. I don’t feel like Bethesda has innovated with their RPGs in a single meaningful way since Oblivion. Every single game they make just feels buggy and samey, and the “systems” don’t make up for the synthetic quality. Games like Prey, Stalker, The Witcher or Elden Ring all take various approaches to the idea of an open ended gameplay experience and they all do it better than Bethesda’s games.
Here’s hoping Starfield does something genuinely refreshing.
The Oblivion Gates absolutely blew my mind when I was young. The quests in Oblivion felt very unique and the map had a lot of variety. I didn’t even know there was fast travel until midway through the game, but I’m happy I didn’t. The random encounters with Oblivion Gates, bandits, monsters, and animals while traveling made the game feel very alive. Skyrim on the other hand felt really empty and repetitive without mods.