I don’t know if this is the right community for this, so I am sorry if it shouldn’t go here. I am currently playing through a link to the past for the first time and have noticed a steep increase in difficulty once I unlocked the dark world. The dark palace was okay but I am honestly kinda stuck at the swamp palace. I would love to play through the game because it was a lot of fun up to this point but I don’t feel like the game is mechanically fun enough to beat my head against the wall repeatedly. I have already noticed I can swap between the worlds with the mirror so I guess I could go to the normal world at any time to stock up on fairies. Are there any other tipps or hidden mechanics to make the game easier? I don’t really want to spend a lot of time aimlessly searching the world for heart containers and following guides to them also seems kinda tedious.
The only game from the SNES era (or before) I have played so far is super metroid. That game was a lot of fun though and I really enjoyed the exploration there. Other than that I have played the remake of link’s awakening, but I have an inkling that it may have been easier than the original?
I have actually played through a link between worlds without realising just how heavily it is inspired by alttp.
I never played links awakening on the game boy, and tried the remake on the switch. I got lost or stuck fairly early on and gave up and moved on. Eventually I’ll get back around to it.
On my ever increasing backlog of games to get through.
SNES had two of the best RPGs ever: Chronotrigger and FF6 (which was marketed as FF3 at the time outside of Japan). If you’ve never given them a shot, I highly recommend them.
So far I’ve always bounced off of JRPGs. Persona 5 was the last one I tried and tbf I actually kinda enjoyed the combat mechanics but I didn’t like the story. If I ever get into the genre I will definitely give a few SNES ones a shot (Earthbound and secret of mana are also two I have always heard good things about)