I held off on Cyberpunk since even after the performance and bug issues were mostly fixed, I kept hearing complaints about stats and upgrade systems. I heard the next update is going to make a ton of changes and fix the gameplay, but I decided to buy the game now and play a bit so I can see the before/after.
According to steam I have 4 hours in-game, but really that was 2 hours of tweaking settings to try and fix a stuttering issue that made the game unplayable. Turns out my mouse being set to 1000hz polling was the problem; lowered my mouse to 500hz and the game runs smoothly. That has never been a problem for me in any Unity or Unreal game, if RedEngine can’t support 1000hz the least they could do is add a popup to tell me that’s what the issue is so I don’t waste time toggling every setting and reinstalling drivers for no reason. After that I spent like an hour customizing my character, and in the hour in which I was actually playing the game I made my way through some of the intro/tutorial missions.
Not a good experience starting out, but I’m hoping to have enough time this week to finish the intro stuff and finally be able to run around the city.
I’ve been playing it since the beginning :P
It runs surprisingly well on the Steam Deck (no stutters, crashing, etc.), although it’s best left plugged in. Unfortunately, the most recent update introduced a number of glitches again, but nothing game breaking. The story is very good, although not on the level of The Witcher series, and there are a number of interesting easter eggs and hidden quests you can find. If you can look past some of the (sometimes hilarious) bugs, it’s a very cool game. :)
I held off on Cyberpunk since even after the performance and bug issues were mostly fixed, I kept hearing complaints about stats and upgrade systems. I heard the next update is going to make a ton of changes and fix the gameplay, but I decided to buy the game now and play a bit so I can see the before/after.
According to steam I have 4 hours in-game, but really that was 2 hours of tweaking settings to try and fix a stuttering issue that made the game unplayable. Turns out my mouse being set to 1000hz polling was the problem; lowered my mouse to 500hz and the game runs smoothly. That has never been a problem for me in any Unity or Unreal game, if RedEngine can’t support 1000hz the least they could do is add a popup to tell me that’s what the issue is so I don’t waste time toggling every setting and reinstalling drivers for no reason. After that I spent like an hour customizing my character, and in the hour in which I was actually playing the game I made my way through some of the intro/tutorial missions.
Not a good experience starting out, but I’m hoping to have enough time this week to finish the intro stuff and finally be able to run around the city.
I’ve been playing it since the beginning :P It runs surprisingly well on the Steam Deck (no stutters, crashing, etc.), although it’s best left plugged in. Unfortunately, the most recent update introduced a number of glitches again, but nothing game breaking. The story is very good, although not on the level of The Witcher series, and there are a number of interesting easter eggs and hidden quests you can find. If you can look past some of the (sometimes hilarious) bugs, it’s a very cool game. :)