World’s biggest Monster Hunter fan

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Joined 1 year ago
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Cake day: June 15th, 2023

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  • That’s totally fair, Monster Hunter is infamous for its utterly terrible onboarding process. If you ever decide that you want to really figure out Monster Hunter, there’s two options I always recommend.

    The first is incredibly simple: get someone who knows the game to play with you. They can walk you through what does and doesn’t matter, and help you get used to the game with someone there to keep you engaged.

    The second option, if you don’t have a MH friend or don’t want to play with other people, is a simple process you can follow which I’ve found tends to work for getting people through the early game confusion:

    First, ignore the constant tutorial popups. They’ll be there in the hunter notes in your menu at any time, and most of them don’t matter until after you figured out how to literally play the game at all.

    Second, find your weapon. Every weapon type in Monster Hunter plays very differently. The weapon that sounds the best to you might not be the weapon that feels the best to you. Once you unlock the training area (I think it happens before your first quest even) just go in there and pick a weapon from your box and start slapping shit. If you don’t like that weapon, pick a different one and rinse and repeat until you’ve found the one that speaks to you.

    Finally, just start playing! I find things make way more sense when you actually experience them rather than just reading about them or watching someone else experience them. Just start playing and eventually all those complicated systems will click and you’ll wonder why you ever had a problem!

    A common joke in the Monster Hunter community is that everyone loves monster hunter, they just haven’t played it long enough to realize it yet! I hope you give the series another chance someday because it’s really something special!

    Regarding the movie, as a terrible movie fan I agree, it was a fantastic watch! As a Monster Hunter fan however, ohhhhhh boy was I screaming at my TV! WHY did they give gore magala a beard?!?!?


  • lets goooooo, my favourite franchise of all time! Techbically, my first monster hunter game was tri on thr wii, when I was a wee bab. I say technically because I was a tiny idiot and I did not know how to do quests so I just spent hours wandering around moga woods in free roam, just hanging out. I still had an absolute blast doing it though!

    The game that really got me into the franchise though, and my favourite game, would be world! I just love the incredible attention to detail, and the clear love that went into designing everything! I have more hours in rise because that’s the game my friends all play, and it’s a phenomenal game no doubt, but I always find myself creeping back to World.

    The next game, Wilds, is looking like it will far surpass World for me though, the 2025 wait is killing me! The gamescom previews really showed that they have been listening to thr community, and are making the monster hunter game we’ve all dreamed of.

    That’s one of my favourite things about the monster hunter teams in fact, that they clearly know how to learn from their previous works! I would readily argue that every generation has been an overall massive improvement over the previous one. I say generation rather than game, because comparing Rise and World is rather unfair. They’re two different games made by different teams for different hardware with different goals in mind, and if you ask me they both achieved their goals spectacularly, no matter what some nerds will say about Rise… Grouping them both into 5th gen and looking at the series by generation, each one has so far been an improvement in nearly every aspect, and I think that’s an amazing track record. That is why I am willing to put my wholehearted trust in the monster hunter teams that they will absolutely deliver with Wilds and any games after that.






  • seconding this! Crosscode is an insanely good game! IMPORTANTLY before you go in though! there are two main criticisms against the game, which to me are both incredibly strong positives, but it’s important to know what you’re getting in to!

    First is that the dungeons are very long. we’re talking an hour minimum, often even longer. You are spending time in these locations.

    Second is that there are a lot of puzzles, and they are not always baby easy action game puzzles. This game is an action/puzzle game and it does not slack in either regard. Expect to be utterly stumped sometimes. Also fights are puzzles too, and if you’re struggling on a fight try to see if you can figure out its puzzle, I promise it will make it a lot easier!


  • Ashen44@lemmy.cato196@lemmy.blahaj.zoneFeeling bad rule
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    2 months ago

    nah this is hella good. we cannot forget that the people we are arguing with are also people. we still need to argue with them and fight against them when they try to take our rights but the whole time we still gotta remember they are people just like us. and that’s gonna make us feel like shit about it sometimes when we’re getting pissed at other people, especially when they’re our community members, but that’s just a reminder that we have empathy and that we are able to care about our fellow man.

    I remember at some point hearing a therapist say something along the lines of “I’ve been in hundreds of rough situations. I’ve seen hundreds of cases of abuse and trauma, and the day I start feeling numb towards them is the day I stop being a good therapist.” that’s hella paraphrased of course but I think it gets the point across that sometimes you gotta feel like shit because that lets you know you’ve still got a conscience working in there somewhere.

    expanding a bit on this point, one thing we have to remember is that these people do not go away if we get our way. these people still need to be accounted for in whatever new world we want to make, and if you want the same world as I do, where everyone is treated with respect and cared for, then you also gotta be ready to treat these people with respect and care for them. That doesn’t mean you gotta tolerate them when they’re being an intolerant shithead but it does mean that the whole time you’re throwing their shitty ideas out the door you’re still treating them like a human being. remember that dehumanization is nazi shit and we wanna stay far away from that.

    I guess I also got a little rambley here but fuck it the internet is for letting your thoughts out whether anyone’s gonna read them or not so I say let it flow












  • In Monster Hunter World’s iceborne expansion there’s a monster called Brachydios. It’s a giant blue monster that attacks by spreading explosive slime all over the arena and punching it to blow it up. In the postgame you can eventually fight a variant known as Raging Brachydios which is about twice as big and three times as agressive. For the most part it’s almost the same as the normal Brachy fight, just significantly more intense. That is, until near the end of the fight.

    It should be noted that Monster Hunter games are hard. The base game is difficult. The expansions are even harder. The expansion post games? Brutal. Raging Brachydios is one of the most difficult fights I’ve ever had in a video game, only topped by the monsters that follow it in the same game. (soloing Fatalis is probably my greatest video game achievement of all time.)

    So you’ve been stuck with this beast for about 20 minutes now, slowly wearing it down. You’re probably on your last life and you’ve burned through enough healing items to last you the entire base game. Finally this thing runs away, and you can tell you’re nearing the end. You sharpen your weapon one last time and follow the monster into that volcanic cavern.

    Suddenly, it lets out a bellowing roar and starts rapidly punching the ground! Slime is flying everywhere and the entire room seems to heat up. You notice a message on the side of your screen: “Oh no! The entrance has been blocked off! Looks like you can’t use certain items!”. the Brachydios has sealed off your exits and disabled your traps and fast travel items. There is no running away. There is no capturing this thing. Neither of you are leaving this room until one of you is dead. You can tell Brachydios is getting desperate. It’s flailing wildly, throwing slime everywhere with none of the precision and technique it had before. It has recognized you as a serious threat and it does not want to die.

    Eventually however, you triumph! The beast belts out one final roar and falls over dead. Exhausted, you take a moment to recover from that grueling fight and from its corpse you tear your well earned prize! Two ebonshell and a warhead. Looks like you’re gonna have to murder another couple dozen of these things for that immortal reactor. Happy hunting!




  • Since this year is looking to be the first year in monster hunter history without a new release (ironic since it’s the 20th anniversary of the series) people have started imagining the possibility of Capcom re-releasing older monster hunter games that are no longer on the market.

    As a natural continuation of this, people have speculated on how they would handle these re-releases. The most popular opinion, and one I share, is that they should absolutely not touch the game content. Modernized controls, re-opened multiplayer servers, maybe a slight graphical touch up, and if we’re getting really fancy possibly implementing multiplayer monster health scaling, but anything beyond that would be damaging the reason people want to play these games, which is that they’re the old monster hunter. They’re weird, clunky, and sometimes jank as hell but that’s their charm. They also lack all of the quality of life improvements that came in the 5th generation, however those annoyances that were whisked away come Monster Hunter World were truly part of the identity of those older games, and any new release should absolutely keep them in. It may turn away many newer hunters but it’s about preserving the history of monster hunter more than anything.

    Anyways tl;dr yeah “updated for modern audiences” can be concerning regarding the preservation of the history of these games. If you mean shit like removing slurs and stuff though I’m all for it.