Oh wow, I had no idea! That’s quite interesting Thank you for the comprehensive answer and link to the blog!
Oh wow, I had no idea! That’s quite interesting Thank you for the comprehensive answer and link to the blog!
Weird, I thought I only saw a single DLC thing on the store page. Must’ve missed it
Very much agree that I’d rather see a game’s development conclude with a bang instead of just slow dev burnout.
What do you mean that MT’s situation seems more complex? I haven’t been following news on that front.
Oh? I specifically checked the Steam store page just to be sure. I guess I must have not scrolled far enough hah
Incredible! It’s incredible how, for so many content updates, they kept the game fresh and interesting. Andy only a single paid expansion and it’s even only 9€!
I wish Motion Twin all success and can’t wait to see what else they come up with. If I’m not mistaken, they’re currently working on a co-op top-down slasher with cute animals getting absolutely obliterated and everything is super fast, no? I believe that one is already on my wishlist!
My gf already sent me an instagram reel of just that and I wanted to just rip their new toy off their faces so bad.
it’s hard to totally land that message when the game offers no alternative.
I’m of such split opinion when it comes to this argument against the game. I’ve read it so many times now and I kind of agree that there should have been some nuanced choice that changes the story in such a way where Walker tries to redeem himself? If I recall correctly, the only choice that actually made a difference for the end, was what you did in the very end scene with the mirror, right? And, of course, the choice not to play the game.
Then again, would it have been better if the player had had the option for a less shitty (not necessarily good or positive) path? Sometimes in life, especially during war, the only things that happen to you are shit and even what you do might be out of your control, because you only have one option that results in staying alive or because your mind is so focused on the task at hand that you can’t even consider other ways of tackling a problem. This might be a bit graphic, but I think Spec Ops puts you in the passenger seat with a maddened driver. You tell the driver your destination (finishing the game) and he just hits the pedal and, no matter how much you protest, he roadkills every person on the way there. The car doors are unlocked and he occasionally stops, giving you an opportunity to get out. When you finally arrive at your destination and complain that he killed all those people, he goes “If you had left the car, I would’ve stopped.” I don’t know, I feel like I have a point here, but I can’t put it into words.
Also, there are games like Animal Crossing that aren’t criticised with “Well, the message (of positivity and being rewarded for hard work and cooperation while being friendly) falls a bit flat, since the player doesn’t even have alternative options, aside from not playing the game.”
So, yeah, I’ll leave it at that now, since I think my comment is plateauing in its insightfullness.
Try not to lose sleep over it. As @[email protected] said, don’t call attention to it and you’ll be fine. It’s even less weird than getting a boner in the middle of your physics presentation. Here, you at least have an obvious reason for the boner.
It’s hard to explain more concretely than “I just like women more”. In multiplayer (and actual roleplay) games (and even emojis in WhatsApp) I tend to play women as well and won’t correct someone when they use “she/her”.
Now that I read it here from a couple other people, I would also agree that the female options are usually more interesting and grounded in all aspects (Voice acting, looks, skills).
I don’t think I’m an unhatched trans (learned that term in the comments here hah), because I really don’t mind being a guy. But I also wouldn’t mind if I had been born a woman?
You’re welcome! I’ve played 46 hours of it in the ten days since I bought it and I haven’t played more basically only because we’re on vacation now and I have to work to afford living lol.
Eco. It’s incredibly fun.
The premise is that the planet starts about (with default settings) thirty days away from beibg destroyed by a meteor. You and the other couple dozen or hundred people on the server have the obvious goal of stopping that meteor. But nobody actually makes you do it and since you all start with stone tools and wheelbarrows, none of you even have the means to do it in the beginning.
The idea is that you band together with other like-minded players and form a settlement and each of you specializes into a different set of professions (for example, I am a shipwright and logger mainly but also have a small pottery workshop going). In time, you find new ressources or ways to utilise already discovered ressources to eventually build cars, boats, larger settlements and stuff. While that is happening, you can (and probably want to) set some rules for what is allowed and forbidden in your settlements radius (you widen that radius by increasing culture, mostly via decorative items). The rules you set (and players actually have to vote for and come to agreements with) almost always follow a simple “If x then y (else z)” programming logic and can be incredibly creative. Once voted for, those rules are law and can’t be broken by the subset of people affected by that rule. Seriously, one town on my current server basically gutted themselves accidentally by miswording a law. They intended a specific player to be forbidden of doing anything in their town but the wording was "If {name} is resident then prevent ". But since, yes, that player on the server was a resident of something (another town or their own homestead, doesn’t matter), so condition true, every citizen in town was banned from doing anything meaningful, since it wasn’t worded as “prevent {name} from doing xyz”.
Just tragic… the only positive thing is that this being the deadliest shooting in Czech’s more recent history shows how rarely they occur.
This “Embracer” group surely seems to have a weird definition of what an embrace should be.
I would have loved to see a fresh TimeSplitters. TS2 was just the best multiplayer shooter on the PlayStation 2
Very expected that they’d shut down soon after launch, after all the coverup they tried (and failed at) to perform. I just didn’t expect that it would be that soon after launch.
I’ve never heard of the term degrowth before, but the way @[email protected] describes it, it sounds like a cool concept.
I’m quite excited to see what comes of this. With the amount of stuff to do in No Man’s Sky, I’m interested what other systems, aside from procedural generation and base building, they will transfer over to this high fantasy genre. The dragonflight mechanic seems similar to how the starships steer, although more refined to a natural looking way of flying.
Thank you for pointing that out. Nuclear reactors today (and many even “back then”) are very, very stable and have so many safeties in place, that it’s hard to cause a second Chernobyl meltdown, if I’m not mistaken.
Psygnosis simply for Drakan. I recently replayed it and it holds up pretty well, even if the melee combat as Rynn is a little clunky.
Another one, who is still around and very successful in their niche, is Egosoft. X4 at release was a little so-so, but mostly due to performance issues and me being spoiled from years and years worth of mods for the previous games (but also, without any of the really good DLCs, only three of the six or so factions are in the game).
Indeed. It could be a huge win for Nebula, in fact. At least I hope if the users on YouTube lose that a different platform wins and it won’t just be a net loss for users and YT-competitors.
This seems to be largely an American phenomenon, that people sue the maker of a product for themselves failing to use the product correctly, no? Or at least I can’t remember a single instance outside America where either someone sued the producer for using a product incorrectly or the producer pre-emtpively puts warnings on for ridiculous stuff to not get sued if people try these things.
Either way, good to know that cotton swabs were primarily made indeed to clean ears. I don’t use them for that, but it always weirded me out when they came in those pastelle color packages with openings like tissues, perfect for a bathroom, but someone said “Yo, don’t use them for your ears! They were made for swabbing grease off motor chains.”
If we factor in failure rates, definitely the Valve Index Controllers.
I fucking love them when they work, but this is the second or third time that I had to get one replaced by Valve in the 7 months of having them. Please, Valve, Index users are already paying premium money. We’d like controllers that don’t just stop working properly despite NOT having hit them against walls repeatedly or anything of that sort. It also can’t be super lucrative for you if for every sold pair you create and ship out 5 replacements.