• 2 Posts
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Joined 1 year ago
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Cake day: June 1st, 2023

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  • I’m currently hooked on Balatro like everyone else not in this thread. Took a long time to figure out the strategy (a two-and-a-half hour video helped a lot) before I won my first game (red deck). Won my second game (blue deck) on the next try. Next game (yellow deck), bombed out in ante 7, so I got close.

    Geometry Survivor is pretty good but kinda simple. I’ll play for the trophies (survive 20 minutes) but will probably stop after that. I’m up to 10 minutes on the first sitting.

    Working my way through NG+ on Nobody Saves the World. It almost feels easier so far but I’m only a few dungeons in. I guess the challenge will be in some of the later dungeons since I apparently have to clear them all to get to the final boss.



















    • Make the story automatically skippable. Every time. Many games explain the mission/objective in a short sentence or in the minimap anyway. Don’t make me watch a long cutscene or press/hold a button to skip the dialog. I’m never going to care.
    • Always have a tutorial or practice area to remind me how to play the game after I put it down for a month or so. Bad enough that the controller map is hidden in the menus (if there even is one). It don’t help much to just say what all 16 +/- buttons do, depending on what mode I’m in. I have to actually use them to get back into the swing of things, and I’d rather not jump right into the action (and potentially lose progress) right away.