No. I know people who are genuinely nice, and I don’t compare to that. I am, for the most part, trying to be a very relaxed person though, and my benign apathy has sometimes been described as “nice”.
Linksgrün-versifft, vegan und nerdy in Berlin. Fan von Vogelbildern.
No. I know people who are genuinely nice, and I don’t compare to that. I am, for the most part, trying to be a very relaxed person though, and my benign apathy has sometimes been described as “nice”.
Tbh I kinda like flat design if done tastefully and within a confined scope, but that Alegria/Globo Homo bullshit from evil corporations and the weird full plastic boxes of nothing can rightly go to the dump.
I will hate the decade though for its prevalence of the bland beige and off-white interior design.
But ist that not part of it? Being put in situations where you don’t have all the information, where you don’t know the potential outcomes and where you can permanently fuck things up? For me at least, that was a big part of the pull in playing TRPGs and CRPGs. It is, after all, not a strategy game.
As someone who never used an immutable distro: what are the quirks when using it?