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Joined 1 year ago
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Cake day: July 5th, 2023

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  • Lots of immediate hate for AI, but I’m all for local AI if they keep that direction. Small models are getting really impressive, and if they have smaller, fine-tuned, specific-purpose AI over the “general purpose” LLMs, they’d be much more efficient at their jobs. I’ve been rocking local LLMs for a while and they’ve been great as a small compliment to language processing tasks in my coding.

    Good text-to-speech, page summarization, contextual content blocking, translation, bias/sentiment detection, click bait detection, article re-titling, I’m sure there’s many great use cases. And purely speculation,but many traditional non-llm techniques might be able to included here that were overlooked because nobody cared about AI features, that could be super lightweight and still helpful.

    If it goes fully remote AI, it loses a lot of privacy cred, and positions itself really similarly to where everyone else is. From a financial perspective, bandwagoning on AI in the browser but “we won’t send your data anywhere” seems like a trendy, but potentially helpful and effective way to bring in a demographic interested in it without sacrificing principles.

    But there’s a lot of speculation in this comment. Mozilla’s done a lot for FOSS, and I get they need monetization outside of Google, but hopefully it doesn’t lead things astray too hard.





  • I know this post and comment might sound shilly but switching to more expensive microfibre underwear actually made a big impact on my life and motivated me to start buying better fitting and better material clothes.

    I’d always bought cheap and thought anything else was silly. I was wrong. So much more comfortable, I haven’t had a single pair even begin to wear down a little bit, less sweating and feel cleaner, fit better, and haven’t been scrunchy or uncomfortable once compared to the daily issues of that cheap FotL life. This led to more expensive and longer lasting socks with textures I like better, better fitting shoes that survive more than one season.

    It was spawned by some severe weight loss and a need to restock my wardrobe. My old underwear stuck around as backups to tell me I needed to do laundry, but going back to the old ones was bad enough that I stopped postponing laundry.

    Basically, I really didn’t appreciate how much I absolutely hated so many textures I was constantly in contact with until I tried alternative underwear and realized you don’t have to just deal with that all the time.


  • It depends what “From Scratch” means to you, as I don’t know your level of programming or interests, because you could be talking about making a game from beginning to end, and you could be talking about…

    • Using a general purpose game engine (Unity, Godot, Unreal) and pre-made assets (e.g., Unity Asset Store, Epic Marketplace)?
    • Using a general purpose game engine almost purely as a rendering+input engine with a nice user interface and building your own engine overtop of that
    • Using frameworks for user input and rendering images, but not necessarily ones built for games, so they’re more general purpose and you’ll need to write a lot of game code to put it all together into your own engine before you even starting “Making the game”, but offer extreme control over every piece so that you can make something very strange and experimental, but lots of technical overhead before you get started
    • Writing your own frameworks for handling user input and rendering images… that same as previous, but you’ll spend 99% of your time trying to rewrite the wheel and get it to go as fast as any off the shelf replacement

    If you’re new to programming and just want to make a game, consider Godot with GDScript - here’s a guide created in Godot to learn GDScript interactively with no programming experience. GDScript is like Python, a very widely used language outside of games, but it is exclusive to Godot so you’ll need to transfer it. You can also use C# in Godot, but it’s a bigger learning curve, though it is very general and used in a lot of games.

    I’m a big Godot fan, but Unity and Unreal Engine are solid. Unreal might have a steeper learning curve, Godot is a free and open-source project with a nice community but it doesn’t have the extensive userbase and forum repository of Unity and Unreal, Unity is so widely used there’s lots of info out there.

    If you did want to go really from scratch, you can try using something like Pygame in Python or Processing in Java, which are entirely code-created (no user interface) but offer lots of helpful functionality for making games purely from code. Very flexible. That said, they’ll often run slow, they’ll take more time to get started on a project, and you’ll very quickly hit a ceiling for how much you can realistically do in them before anything practical.

    If you want to go a bit lower, C++ with SDL2, learning OpenGL, and learning about how games are rendered and all that is great - it will be fast, and you’ll learn the skills to modify Godot, Unreal, etc. to do anything you’d like, but similar caveats to previous; there’s likely a low ceiling for the quality you’ll be able to put out and high overhead to get started on a project.


  • Not the OP, but in Canada at least, I think you would legally be expected to because common law is (as far as I’m aware) very nearly marriage and is entirely implied by time living together in a conjugal relationship. It might be provincial to determine the actual property laws, though.

    I don’t have a firm opinion here, but I think the key difference in your case is that a conjugal relationship has some expectation of… Oh I don’t know, mutuality? A landlord tenant relationship is a lease agreement. If your roommate didn’t sign any kind of lease agreement, they might have a legal case to just not pay you and suffer no consequences (I don’t know), but they’re not in a conjugal relationship, so there’s also no implication of shared ownership.

    Without signing lease agreement and being in a conjugal relationship, I think there is a pretty fair case that expecting shared ownership is a fair assumption.

    That all said, it’s also really up to the individuals to figure that out early, and the deception in the meme suggests that the agency to have that discussion wasn’t available, and that’s really the part I find problematic here.


  • PixelProf@lemmy.catoMemes@lemmy.mlSplitting the rent.
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    1 year ago

    That and expropriation/eminent domain, etc. Even if you pay your taxes, if the government needs it, they have processes to take it.

    I’m not saying it’s an inherently bad thing, but it’s another one of those important things to realize is already present if anyone wants to argue for/against certain government reforms.







  • PixelProf@lemmy.catoMemes@lemmy.mllet him cook
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    1 year ago

    In Canada, we play this game where we complain that all employees (aside from “contract workers” in gig work) make minimum wage and don’t live off of tips like our American counterparts, then someone complains that minimum wage still isn’t livable so tips are still important, then someone retorts that this only means everyone in minimum wage needs tipping or nobody needs tipping, which usually ends up in a lot of poop being slinged around until you get guilted into tipping before receiving any service.