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Joined 1 year ago
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Cake day: October 18th, 2023

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  • Can’t speak for OP, but I was hoping there was a straightforward front end out there to play with variations on a theme - my own use case would be plotting the next 5-25 years. Something like “How many miles do I strictly need to move to have a reasonable chance of temps <= 80 F on all but the most brutal handful of August days?”

    Basically, I figure that at this point in life I’ve got 1-2 more short/medium-term moves in me at most, and zero desire to ever do it again after I retire (assuming that I can/do). For the lay crowd, there’s not really a way to flip through projections.

    Not averse to trying to come up with a way to do it in QGIS, just don’t want to reinvent the wheel if there’s a straightforward site out there already doing it.




  • If binaries aren’t pre-built, compiling it yourself is not particularly difficult (assuming it’s a decent repo that’s well-maintained).

    • Readme often has a list of dependencies and basic instructions. On linux, build steps might look something like make && sudo make install, possibly with a ./configure thrown in beforehand. You can, of course, run configure where present with a help flag to see all available options, and change them as you like, but many programs ‘just work’ with the default options on a variety of platforms.

    • Before that, you have to install the dependencies. Often, it’s a copy/paste command in the readme, and on Debian might look like sudo apt install libsomething libsomethingelse libsomethingelse - the overwhelming majority of the time, that gives you the correct versions (may be part of package name)

    • Otherwise, you can make several times, and if you read the errors, it will often tell you what’s missing and you can iterate through the deps that way.

    • I don’t suggest building the dependencies initially. It might be necessary (If memory serves, you still need to drop the PCRE library source in a specific place for Nginx to find, for instance, but the build process also builds that). It’s usually not necessary, and if you delve too far down it can be a frustrating experience.

    I’m not in the habit of building for windows, as the only computer I run it on is my work computer, but there may be instructions for that in readme as well. If the dependency installs fail, you’ll have to search your distro’s package manager to find the correct name of the package on your distro, but once it’s present you should be able to proceed from there without problems (in well-maintained projects)

    If it doesn’t build, you can always open an issue on the GitHub - there are no stupid questions, particularly if you search issues/closed issues first for keywords in the errors you see. The vast majority of projects are run by decent people who respond reasonably and/or some community member will jump in with an answer.

    For some languages, the build steps look very different - Maven projects in Java come to mind. I don’t love that tool, but it’s less evil than some of the alternatives. OTOH, if it’s rust, the build steps are very quick and painless - including installing Rust in the first place.