Oh snap. You’re right!
Oh snap. You’re right!
Tokyo Story from 1953 and Ozu’s most well-regarded work. If you’ve never noticed how a director frames a shot in a movie before, this one will make you aware of how well it can be done.
New selling Salvador Dali’s Designer Lenses
-Spoiler- The strongest moment in the game uses the control scheme as story and character development. Only the older brother can swim. After he’s died, you hit a dead end with deep water in the way. You use the older brother’s control stick to swim through it, relying on what he left you with.
“That depends, young man. Is Goku bloodlusted? Otherwise, I think I stand a shot 4/10 with planning time.”
Not OP, but most of what I watch is on Youtube as well except for Lindsay Ellis and The Great War.
Slightly defunct with good backlogs: