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Joined 7 months ago
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Cake day: December 24th, 2023

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  • I disagree with most of this thread. Microsoft must maintain market share at all costs, any additional monetization from tracking or ad revenue is a very distant third to that. It lives based on being the default option. A new launch will bring in new users and help keep existing ones, but it must be seen as successful. So Microsoft needs to port as many of it’s current users over as possible.

    Second I think is pruning the nightmare of legacy support. A “new” operating system lets you set a more modern baseline and tell people to buy new hardware in a much more user intelligible way. No having to explain why Windows 7 no longer works on someone’s 2007 laptop that came with it, or come up with a maze of partial support and having to work out what the last usable update was.


  • I’ve been looking for rentals lately. Every inspection has dozens upon dozens of people show up. Rental vacancies are at a tiny fraction of a percent. No landlord will take someone if the rent will cost more than 30% of their income. To qualify for a studio apartment it takes almost double the median wage.

    I hate it so much. I’ve budgeted so that I know I can afford these places on my income, I have a significant pile of savings and a stable job. I have been looking for a place for six months and been rejected from them all.

    I’ve given up. Even if I could get a place it’d be cheaper to pay a fucking mortgage.





  • I thought after playing Star Trek: Resurgence, which I adored, that I’d follow up with The Expanse: A Telltale Series. I’m a fan of both series and The Expanse seems just as well suited to the format, I’ve enjoyed the other Telltale games I’ve played and I really like Camina Drummer. Recipe for a slam dunk.

    Off the bat, The Expanse has a lot of advantages over Resurgence. It’s far better on a technical level - it never crashed, I didn’t have any visual bugs, I didn’t have any performance problems and there were no input issues. All things Resurgence was rife with.

    But here’s where the problems start. The Expanse, in a technical sense, is better graphically. It doesn’t look better though. It’s just creatively kind of dull. This is going to be a running theme with the game - it suffers any time an artistic choice had to be made.

    There’s only a brief moment in the first episode - of five - where we escape the uninspired industrial corridors. You might point out those industrial corridors are part of the show’s aesthetic, but they don’t convey the same details about how these machines work and how the people live in them. They miss details like how the decks are laid out in relation to the direction of thrust, and are weirdly wide rather than that utilitarian claustrophobia. The show also had no problem finding spectacular space vistas that are largely absent here.

    But visuals are not why we are here. It’s the story, right? But for the first time in any Expanse media - from the books, novellas, show, etc - I was incredibly bored. None of these characters are remotely interesting. The Camina I know is intense, driven and decisive. This Camina is unsure, anxious and just all around unimpressive. The politics are gone - not that the faction don’t get a lot of lip service, but everything said is incredibly surface level and dull.

    The game is blatantly obvious in how it forces outcomes regardless of choice. I was particularly frustrated when I shot a mutinous crew member multiple times, saw him floating limp in space, only for him to teleport mere moments later and have a gun pointed at another crew member again. I had these whiplash moments pretty often, where it felt like there needed to be an intermediary set up scene but instead we just awkwardly jump to something.

    More important than decisions in story outcomes is stuff you find while exploring. People live or die based on these. Except you have no idea whether clicking something or walking somewhere is going to trigger a cutscene that’ll push you past a threshold where you can’t return to find something. Locations of items rely on moon logic - you don’t find meds in any of the med bays you go through, you them on a random crate floating in space. The result is an anxiety over whether you’ll miss something, and butchered pacing as you aimlessly walk around trying to find these things that could be anywhere.

    The voice acting is sadly sub par. I really liked Camina’s actress in the show, but she sounds like she is phoning it in here. The others aren’t any better. The belter accents were particularly awkward.

    It feels weird to talk about game play in this genre, but with dialogue choices this weak I couldn’t help but notice how much worse The Expanse’s were. There is a lot of tedious filler walking, jarring video game-y avoiding patrolling “drones” with comical red laser beam search lights and holding a button until a thing is collected. Resurgence had plenty of issues in this regard but, to it’s credit, it mostly just cut to the next scene (at least in the first half).

    The one puzzle I remember was moon logic. You need to work out a password, which is connecting a series of shapes, and are encouraged to look around the environment for shapes that might have been important to the previous inhabitants. Is it any of the pseudo-religious iconography? Anything of sentimental importance? No, it’s the path of the silly connect the power lines chore you did earlier.

    Ugh, I could go on. This is already way longer than anyone should read. The TL;DR is The Expanse gets a 3/10 for me, compared to Resurgence at a 9/10. It should have been an easy passing grade given my investment in the series and it’s suitability for this format but it’s just so creatively bankrupt.






  • The Inner Light was what finally got me into Star Trek.

    It’s not like I had never seen an episode, in fact I’d seen lots, but it was comfortable background noise I’d change the channel too as yet another repeat I had no context for aired. Always somehow a filler episode or the second part of a multi-episode arc. I’d written off Trek as pleasantly mediocre and wholly dependent on technobabble despite otherwise being an extremely keen sci-fi fan.

    Luckily, on some long forgotten forum, someone described an episode which sounded nothing like the Trek I had seen. As you said, the emotional weight got me good.




  • Most people could cheap out on tools and they’d still last. The average person just doesn’t use the ones they own very often or work them particularly hard. Really, you’re going to know if your usage will require higher quality tools and it’s not the average techbro posting on /r/buyitforlife.

    Backpacks are similar. If you’re just using one lightly loaded for an urban commute there is nothing wrong with cheaping out. Spending more is really for people who are wearing them hard and filling them to capacity.




  • I went to the doctor because I was having panic attacks. I already knew I had an anxiety disorder, I have since I was a kid, so I assumed I was only going to resume treatment. The doctor just started me back on some meds like usual, but sent me off for some blood tests out of routine.

    I don’t want to get specific but, as it turns out, there was a lot more going on. I’d been feeling sick for a long time. It seems ridiculous looking back just how sick I let myself become but never even considered seeing a doctor about it. I had a thousand excuses for why it might be happening but not a big deal, and a thousand more lying to myself that it was normal and I wasn’t sick at all.

    I spent the next two years with medical appointments at least twice a week and referred to various specialists. My inner elbow looks like a junkie’s from all the tests. I am still not close to where I used to be, but I’m feeling a lot better these days.