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![](https://beehaw.org/pictrs/image/fed50129-04e7-4dbc-8f54-4ba5bae58370.png)
I really like it’s progression of resource tiers, and it’s exploration mechanic that lets you delve into ruins to find artifacts that give you bonuses to town morale.
It also has a nice pseudo-complex farming system, where you can manage the soil composition to favor different crops (or just choose to plant the crops that that area’s default soil lends itself to).
It also has randomized maps, which I like to reload until I find one with an interesting layout.
There is combat, but you can granularly control it, or disable it altogether (there are raiders, and wildlife like bears and wolves).
It feels very laid back, which is my jam.
Come on over to Beehaw, where we don’t have downvotes, then!
It forces people to actually take time and effort to disagree with you, rather than just hitting one button, and somewhat unsurprisingly, that deters most “drive-by” negativity.