she/her

I am a feminist and some sort of left anarchist. I like video games, FOSS software, Lord of the Rings, math, and summoning uncountably many demons by digging too deep.

I am not LGBTQ+ but I try to be a good ally. (How’s my driving?)

  • 6 Posts
  • 36 Comments
Joined 1 year ago
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Cake day: July 21st, 2023

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  • Maybe I’m wrong but I think the fediverse isn’t quite that fragile. Instances can always close new sign ups if they’re overwhelmed. More users means more donations and more people likely to self host, too.

    I guess we could run into real issues if fediverse infrastructure doesn’t scale well (example: required server resources scale exponentially with more users instead of linearly)

    In extreme circumstances instances can defederate from larger ones if their mod teams are overwhelmed (obviously this isn’t a good solution but it is something beehaw.org is doing/did with lemmy.world)





  • Yea I’m with sheeple

    I don’t think my buying habbits are going to communicate anything to a company. I buy what looks fun to play. “Real” pokemon games look like a worse and worse buy, and that’s just how it is. I don’t expect them to change their development cycle at all.

    At best, I hope Palworld’s (and cassette beast’s) success attracts better companies to make their own version. If this lights a fire under gamefreak’s butt I will be extremely (and happily) surprised.


  • I always wondered the opposite of the harry potter universe.

    So much of math was difficult to teach or obscure because of difficulties in visualization or computation. Surely there would have been at least one wizard over hundreds of years that could figure out how to use the powers of illusion magic to visualize things? To demonstrate integrals to the unfamiliar? To render a fractal like a julia set?

    Even if magic iteslf followed little internal logic, it could be used as a tool, surely? But that’s the sort of fridge logic (warning tv tropes link) that maybe didn’t belong in a story book like Harry Potter. I had to stop reading anyway around the time house elves were introduced, anyway. I took issue with that stuff even when I was a kid.


  • Palworld is $30 on steam. It’s a litttle expensive for an indie game but I’ve gotten my money’s worth already. It’s not perfect but I wasn’t expecting a AAA title. Honestly I’m just impressed multiplayer works as well as it does. I also appreciate that they didn’t shoehorn any awful cutscenes in. No story > bad story. It also runs pretty great, even though my computer is older and I’m using proton/linux.

    Compare Pokémon scarlet, $70. Laggy. Unpolished. Missing features from previous games. Unskippable cutscenes with characters just standing around talking to each other. Boring basic story. Nothing to do at the end of the game (no battle tower). No new fun features (the open world feels empty and ugly, compare BotW/TotK). It’s too open, there is no Mt Moon to get lost in.

    Even if the team makes no further improvements I’m still having fun with palworld. I don’t see myself ever replaying scarlet.




  • I agree. I usually like Karl’s content but his tone really did a disservice to this story. He really should have consulted someone that knows USA charity law for this. I don’t think he’s wrong, he just needed more credibility for his video. He’s also Australian, so US law isn’t something I’d expect him to know at all.

    I don’t see how the completionist could make these claims about donating to specific cherities without actually donating a single cent until someone noticed. Surely USA charity law isn’t so broken that this is legal?



  • He lived to 100. He died a powerful and rich man. It’s not like some incredible violence happened to him and everyone is celebrating his pain. It seems to me he lived his best possible life, from his perspective. I’m sure he died without regrets. He was a psychopath.

    There’s nothing wrong with celebrating that this man is gone. I hope historians can illuminate his crimes. I hope we can collectively remember him as a villain, and accept his war crimes are something the USA is directly responsible for.

    I regret that he was never tried at The Hague.







  • There are some good answers here already. I feel the need to add something, though.

    If I gave you a number, 6, and multiplied it by 2 you’d get 12. If I asked you to “undo” the multiplication, you’d divide it by 2. So, you can think of division as the “inverse” of multiplication.

    So: 12 * 1/2 = 6.

    6, when doubled is 12, and 12, when halved, is 6. You can never double 6 and get 14. We say that multiplication between two (nonzero) numbers has a one-to-one relationship.

    Then, let’s say I asked you what 0*6 is. And you’d say 0*6=0.

    Then, let’s say I didn’t know what we started with. I give you this equation and ask you to find a value for x:

    0*x=0

    What is x? X can be anything here, 1, 17, pi, all numbers work. You can even choose 0.

    Could you try 0*x*1/0=? How would you choose one number to be correct?

    There is no “undo” button here. 1/0 is meaningless because we can’t assign it a unique value. A math person would say, “0 has no multiplicative inverse”.



  • Urist@lemmy.blahaj.zonetoAsklemmy@lemmy.ml*Permanently Deleted*
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    10 months ago

    Those obscure websites you were referring to had a high barrier to entry

    Barrier for entry? I had a geocities page when I was around 11 or 12 (and it was free, geocities ran banner ads on my page. I could host something like 50mb-100mb in pictures). I learned HTML because I played a webgame called Neopets, and you could customize little webpages for your pets and your shopfront. I think it had CSS too (and it was the new thing!).

    The barrier wasn’t making a website, it was visibility. How many human visitors do you think my geocities page got? Pretty sure just the people in the webring I joined, and my mom. But I spent a lot of my time looking at other people’s obscure geocities pages about pokemon or their doodles or whatever. Was my page very useful or interesting? No, but it was my little corner of the internet, and I was so excited to visit other people’s fan pages and add them to my links list or whatever. Or figure out how they pulled off some new rad html stuff that I had to do for myself.

    I had to take my geocities page down. There was a form on my site so people could send me cool facts about pokemon (it would show up in my email which my mom had access to), and someone typed up some awful pokemon sex story, so my mom made me take it down!

    Anyway, I’m not sure what I was trying to say, but no, it was braindead simple and freely available to make a website. The internet was more human. Other kids at my school knew how to do it. Not sure what kids would say these days if you asked them to put their doodles on the internet. They’d upload it somewhere, where people can comment on it, upvote it, downvote it. My geocities page was entirely mine, nobody was there to judge or monetize my shitty doodles (outside of banner ads)