• abhibeckert@lemmy.world
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    10 months ago

    This is probably the three layers (three are physical, the rest are digital processing steps):

    The “generate faces” step is well in the uncanny valley territory. There’s not enough light inside the headset to do passthrough video so instead they have a very primitive avatar which is recognisably you but definitely doesn’t look like you.

    Personally I don’t think any of them contribute significantly to the weight of the headset. Probably less than 1% of the weight.